Ships

Ships: Core Mechanics

Ships serve as an indispensable asset that unlocks key gameplay mechanics. However, ships cannot function alone—they require Pirates to operate and set sail. Together, Pirates and Ships form the foundation of the gameplay, enabling participation in voyages, expeditions, and other activities.


Cost of Acquiring a Ship

Base Cost

500 $YIELD tokens

Locked Cost

2500 Locked $YIELD


Use Cases for Ships

Ships are essential for participating in the following core gameplay activities:

Use Case

Description

Level Requirement

Treasure Island

Ships are required for voyages to earn Unlocked $YIELD and multiplier-based Locked $YIELD rewards.

No minimum level.

Long Voyage

One ship is required to participate in the Long Voyage, a mechanism for converting Locked $YIELD.

Minimum Level 2.

Ships are pivotal to earning rewards and unlocking progression in the ecosystem, with upgrades further enhancing their utility.


Upgrading Ships

Upgrading ships increases their efficiency, unlocks new gameplay opportunities, and boosts rewards. Each upgrade requires a specific amount of $LOOT and time to complete.Upgrade Costs and Duration

Ship Level

Upgrade Cost ($YIELD )

Additional Cost Without Mechanic

Time Taken

Level 1 → Level 2

300 $YIELD

+25% (75 $YIELD )

2 Days

Level 2 → Level 3

900 $YIELD

+25% (225 $YIELD )

3 Days

Level 3 → Level 4

2700 $YIELD

+25% (675 $YIELD )

4 Days


Benefits of Upgrades

Upgrading ships unlocks significant advantages, enabling greater rewards and efficiency in gameplay mechanics.

Ship Level

Unlocked Features

APR Boost

Level 2

Participate in Long Voyage

+15% Boost in APR

Level 3

Participate in PVP (future gameplay)

+22.5% Boost in APR

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