Ships
Ships: Core Mechanics
Ships serve as an indispensable asset that unlocks key gameplay mechanics. However, ships cannot function alone—they require Pirates to operate and set sail. Together, Pirates and Ships form the foundation of the gameplay, enabling participation in voyages, expeditions, and other activities.
Cost of Acquiring a Ship
Base Cost
500 $YIELD tokens
Locked Cost
2500 Locked $YIELD
Use Cases for Ships
Ships are essential for participating in the following core gameplay activities:
Use Case
Description
Level Requirement
Treasure Island
Ships are required for voyages to earn Unlocked $YIELD and multiplier-based Locked $YIELD rewards.
No minimum level.
Long Voyage
One ship is required to participate in the Long Voyage, a mechanism for converting Locked $YIELD.
Minimum Level 2.
Ships are pivotal to earning rewards and unlocking progression in the ecosystem, with upgrades further enhancing their utility.
Upgrading Ships
Upgrading ships increases their efficiency, unlocks new gameplay opportunities, and boosts rewards. Each upgrade requires a specific amount of $LOOT and time to complete.Upgrade Costs and Duration
Ship Level
Upgrade Cost ($YIELD )
Additional Cost Without Mechanic
Time Taken
Level 1 → Level 2
300 $YIELD
+25% (75 $YIELD )
2 Days
Level 2 → Level 3
900 $YIELD
+25% (225 $YIELD )
3 Days
Level 3 → Level 4
2700 $YIELD
+25% (675 $YIELD )
4 Days
Benefits of Upgrades
Upgrading ships unlocks significant advantages, enabling greater rewards and efficiency in gameplay mechanics.
Ship Level
Unlocked Features
APR Boost
Level 2
Participate in Long Voyage
+15% Boost in APR
Level 3
Participate in PVP (future gameplay)
+22.5% Boost in APR
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